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Art and Animation Track 

In the Art & Animation track, you will learn the basics of concept art, 2D and 3D design, modeling, and animation for games. You’ll learn about creating efficient game-ready assets and the basics of integrating models into the Unity 3D game engine, and get an introduction to the principles of animation. You will learn about the game development pipelines in general and see how to import models into the Unity game engine, and be able to animate 3D models using transforms, curves, rigging, and biped techniques.